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Smite by J. Moon
Smite by J. Moon













Smite by J. Moon

Tsukuyomi summons two blades of moonlight, becoming untargetable for 1s, before causing them to converge at his target location. These attacks will go through walls while Lunar Phase is active. Second Cast: Hit in a 20-unit radius circle, dealing damage and gaining the same shield again. This dash gains 20 range when being casted towards an enemy god. Should he hit an enemy, he will stop, deal damage, gain a shield for 1.5s, and can cast this ability a second time. He will only have access to the second basic attack should he land the first.Ĭritical Strike Damage: 150% of normal basic attack damage (+2% per level)įirst Cast: Tsukuyomi dashes forward.

Smite by J. Moon

The first basic attack will slow the target but cannot critically strike, and the second will critically strike. Tsukuyomi's first two basic attacks are empowered upon being spotted by an enemy for 3s. Pros: High Mobility, High Single Target Damage However, he requires dedication, he's feast or famine and is mechanically intense. He has a killer early game, an amazing mid game and a decent late game, tons of damage, unpredictable gank routes and good defensive tools. He's a high skill cap Assassin and skirmisher, who excels at dueling enemies and ganking. But regardless, here is my God concept for Tsukuyomi. And this is why the sun and moon are separate (and assumedly why I can't find any awesome traditional Japanese artwork to put in here! Enjoy some genderbend DeviantArt Tsukuyomi!). Kami of the Moon and brother to Amaterasu and Susano-o, he is most notable for slaying Uke Mochi (the Kami of Food) for making his food in a disgusting manner (spitting it out), after which Amaterasu deems him evil and vows to never look at him again. I made a god concept for a Set a couple of weeks ago that went down well, now here's a concept for another one of my favourite gods, Tsukuyomi! So Tsukuyomi should need no introduction.















Smite by J. Moon